Changed ConnectionStateChanged => CommunicationStateChanged
Put in support for running the print level wizard on first print. Set the R1 to need print leveling
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parent
449678597a
commit
12650e854e
24 changed files with 84 additions and 43 deletions
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@ -124,7 +124,7 @@ namespace MatterHackers.MatterControl
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public RootedObjectEventHandler CommunicationUnconditionalFromPrinter = new RootedObjectEventHandler();
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public RootedObjectEventHandler CommunicationUnconditionalToPrinter = new RootedObjectEventHandler();
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public RootedObjectEventHandler ConnectionFailed = new RootedObjectEventHandler();
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public RootedObjectEventHandler ConnectionStateChanged = new RootedObjectEventHandler();
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public RootedObjectEventHandler CommunicationStateChanged = new RootedObjectEventHandler();
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public RootedObjectEventHandler ConnectionSucceeded = new RootedObjectEventHandler();
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public RootedObjectEventHandler DestinationChanged = new RootedObjectEventHandler();
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public RootedObjectEventHandler EnableChanged = new RootedObjectEventHandler();
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@ -207,7 +207,7 @@ namespace MatterHackers.MatterControl
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}
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communicationState = value;
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OnConnectionStateChanged(null);
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OnCommunicationStateChanged(null);
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}
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}
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}
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@ -1224,9 +1224,9 @@ namespace MatterHackers.MatterControl
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OnEnabledChanged(e);
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}
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public void OnConnectionStateChanged(EventArgs e)
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public void OnCommunicationStateChanged(EventArgs e)
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{
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ConnectionStateChanged.CallEvents(this, e);
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CommunicationStateChanged.CallEvents(this, e);
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}
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public void OnConnectionFailed(EventArgs e)
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