Fix typos

This commit is contained in:
John Lewin 2019-01-02 18:30:21 -08:00
parent 0b1fc59e0f
commit 11668654c6
2 changed files with 12 additions and 12 deletions

View file

@ -1,5 +1,5 @@
/*
Copyright (c) 2018, Lars Brubaker, John Lewin
Copyright (c) 2019, Lars Brubaker, John Lewin
All rights reserved.
Redistribution and use in source and binary forms, with or without
@ -27,6 +27,9 @@ of the authors and should not be interpreted as representing official policies,
either expressed or implied, of the FreeBSD Project.
*/
using System;
using System.Collections.Generic;
using System.Linq;
using MatterHackers.Agg;
using MatterHackers.Agg.UI;
using MatterHackers.DataConverters3D;
@ -37,9 +40,6 @@ using MatterHackers.MatterControl.SlicerConfiguration;
using MatterHackers.PolygonMesh;
using MatterHackers.RayTracer;
using MatterHackers.VectorMath;
using System;
using System.Collections.Generic;
using System.Linq;
namespace MatterHackers.MatterControl.PartPreviewWindow
{
@ -51,17 +51,17 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
}
}
public class GenerateSupportPannel : FlowLayoutWidget
public class GenerateSupportPanel : FlowLayoutWidget
{
/// <summary>
/// The amount ot reduce the pilars so they are separated in the 3D view
/// The amount to reduce the pillars so they are separated in the 3D view
/// </summary>
private double reduceAmount => PillarSize / 8;
private InteractiveScene scene;
private ThemeConfig theme;
public GenerateSupportPannel(ThemeConfig theme, InteractiveScene scene)
public GenerateSupportPanel(ThemeConfig theme, InteractiveScene scene)
: base(FlowDirection.TopToBottom)
{
this.theme = theme;
@ -114,7 +114,7 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
VAnchor = VAnchor.Fit,
HAnchor = HAnchor.Right,
Margin = 5,
ToolTipText = "Remvoe all auto generated supports".Localize()
ToolTipText = "Remove all auto generated supports".Localize()
};
this.AddChild(removeButton);
removeButton.Click += (s, e) => RemoveExisting();
@ -243,8 +243,8 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
// this is the theory for regions rather than pillars
// separate the faces into face patch groups (these are the new support tops)
// project all the vertecies of each patch group down until they hit an up face in the scene (or 0)
// make a new patch group at the z of the hit (thes will bthe bottoms)
// project all the vertices of each patch group down until they hit an up face in the scene (or 0)
// make a new patch group at the z of the hit (these will be the bottoms)
// find the outline of the patch groups (these will be the walls of the top and bottom patches
// make a new mesh object with the top, bottom and walls, add it to the scene and mark it as support
}
@ -267,7 +267,7 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
{
public static IPrimitive CreateTraceData(this FaceList faceList, Vector3List vertexList, int maxRecursion = int.MaxValue)
{
List<IPrimitive> allPolys = new List<IPrimitive>();
var allPolys = new List<IPrimitive>();
foreach (var face in faceList)
{

View file

@ -694,7 +694,7 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
{
Name = "Support SplitButton",
ToolTipText = "Generate Support".Localize(),
DynamicPopupContent = () => new GenerateSupportPannel(theme, sceneContext.Scene),
DynamicPopupContent = () => new GenerateSupportPanel(theme, sceneContext.Scene),
PopupHAnchor = HAnchor.Fit,
PopupVAnchor = VAnchor.Fit,
MakeScrollable = false,