Making less calls to reload all
New function ReloadLibraryUI Called when updating purchased and shared folder
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5325d7d190
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0f2b715935
6 changed files with 37 additions and 38 deletions
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@ -424,11 +424,12 @@ namespace MatterHackers.MatterControl.Tests.Automation
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testRunner.Type(rowItemPath);
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testRunner.Type("{Enter}");
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testRunner.Wait(1);
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string rowItemOne = "Row Item " + "Calibration - Box";
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testRunner.ClickByName(rowItemOne);
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testRunner.ClickByName(rowItemOne, 1);
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string rowItemTwo = "Row Item " + "Fennec Fox";
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testRunner.ClickByName(rowItemTwo);
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testRunner.ClickByName(rowItemTwo, 1);
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testRunner.Wait(1);
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@ -313,19 +313,15 @@ namespace MatterHackers.MatterControl.Tests.Automation
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int meshCountAfterRemove = view3D.MeshGroups.Count();
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resultsHarness.AddTestResult(meshCountAfterRemove == 5);
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// TODO: undo redo have been removed until 2.0
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if (false)
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{
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testRunner.ClickByName("3D View Undo");
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System.Threading.Thread.Sleep(2000);
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int meshCountAfterUndo = view3D.MeshGroups.Count();
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resultsHarness.AddTestResult(meshCountAfterUndo == 6);
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testRunner.ClickByName("3D View Undo");
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System.Threading.Thread.Sleep(2000);
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int meshCountAfterUndo = view3D.MeshGroups.Count();
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resultsHarness.AddTestResult(meshCountAfterUndo == 6);
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testRunner.ClickByName("3D View Redo");
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System.Threading.Thread.Sleep(2000);
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int meshCountAfterRedo = view3D.MeshGroups.Count();
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resultsHarness.AddTestResult(meshCountAfterRedo == 5);
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}
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testRunner.ClickByName("3D View Redo");
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System.Threading.Thread.Sleep(2000);
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int meshCountAfterRedo = view3D.MeshGroups.Count();
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resultsHarness.AddTestResult(meshCountAfterRedo == 5);
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partPreview.CloseOnIdle();
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testRunner.Wait(.1);
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@ -337,7 +333,7 @@ namespace MatterHackers.MatterControl.Tests.Automation
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AutomationTesterHarness testHarness = MatterControlUtilities.RunTest(testToRun);
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Assert.IsTrue(testHarness.AllTestsPassed);
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Assert.IsTrue(testHarness.TestCount == 8); // make sure we ran all our tests
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Assert.IsTrue(testHarness.TestCount == 10); // make sure we ran all our tests
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}
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[Test, RequiresSTA, RunInApplicationDomain]
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