Improving icon contrast
This commit is contained in:
parent
bafebdb48f
commit
00b7da4748
9 changed files with 4 additions and 4 deletions
|
|
@ -804,7 +804,7 @@ namespace MatterHackers.MatterControl
|
|||
await sceneContext.Scene.AutoArrangeChildren(new Vector3(sceneContext.BedCenter)).ConfigureAwait(false);
|
||||
},
|
||||
IsEnabled = (sceneContext) => sceneContext.EditableScene && sceneContext.Scene.VisibleMeshes().Any(),
|
||||
Icon = (invertIcon) => AggContext.StaticData.LoadIcon("arrange_all.png", 16, 16).SetPreMultiply(),
|
||||
Icon = (invertIcon) => AggContext.StaticData.LoadIcon("arrange_all.png", 16, 16, invertIcon).SetPreMultiply(),
|
||||
},
|
||||
new SceneSelectionOperation()
|
||||
{
|
||||
|
|
@ -819,7 +819,7 @@ namespace MatterHackers.MatterControl
|
|||
}
|
||||
},
|
||||
IsEnabled = (sceneContext) => sceneContext.Scene.SelectedItem != null,
|
||||
Icon = (invertIcon) => AggContext.StaticData.LoadIcon("lay_flat.png", 16, 16).SetPreMultiply(),
|
||||
Icon = (invertIcon) => AggContext.StaticData.LoadIcon("lay_flat.png", 16, 16, invertIcon).SetPreMultiply(),
|
||||
},
|
||||
new SceneSelectionOperation()
|
||||
{
|
||||
|
|
@ -991,7 +991,7 @@ namespace MatterHackers.MatterControl
|
|||
var cut = new PlaneCutObject3D();
|
||||
cut.WrapSelectedItemAndSelect(sceneContext.Scene);
|
||||
},
|
||||
Icon = (invertIcon) => AggContext.StaticData.LoadIcon("twist.png", 16, 16, invertIcon),
|
||||
Icon = (invertIcon) => AggContext.StaticData.LoadIcon("plane_cut.png", 16, 16, invertIcon),
|
||||
IsEnabled = (sceneContext) => sceneContext.Scene.SelectedItem != null,
|
||||
},
|
||||
#endif
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue