144 lines
5.1 KiB
C#
144 lines
5.1 KiB
C#
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/*
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Copyright (c) 2018, John Lewin
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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The views and conclusions contained in the software and documentation are those
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of the authors and should not be interpreted as representing official policies,
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either expressed or implied, of the FreeBSD Project.
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*/
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using MatterHackers.Agg;
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using MatterHackers.Agg.Image;
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using MatterHackers.Agg.Platform;
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using MatterHackers.Agg.UI;
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using MatterHackers.Localizations;
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using MatterHackers.MatterControl.CustomWidgets;
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using MatterHackers.RenderOpenGl;
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namespace MatterHackers.MatterControl.PartPreviewWindow
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{
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public class ViewStyleButton : PopupButton
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{
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private IconButton iconButton;
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private BedConfig sceneContext;
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private Dictionary<RenderTypes, ImageBuffer> viewIcons;
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public ViewStyleButton(BedConfig sceneContext, ThemeConfig theme)
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{
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this.sceneContext = sceneContext;
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this.DynamicPopupContent = () => ShowViewOptions(sceneContext, theme);
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this.AlignToRightEdge = true;
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viewIcons = new Dictionary<RenderTypes, ImageBuffer>()
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{
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[RenderTypes.Shaded] = AggContext.StaticData.LoadIcon("view_shaded.png", theme.InvertIcons),
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[RenderTypes.Outlines] = AggContext.StaticData.LoadIcon("view_outlines.png", theme.InvertIcons),
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[RenderTypes.Polygons] = AggContext.StaticData.LoadIcon("view_polygons.png", theme.InvertIcons),
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[RenderTypes.Materials] = AggContext.StaticData.LoadIcon("view_materials.png", theme.InvertIcons),
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[RenderTypes.Overhang] = AggContext.StaticData.LoadIcon("view_overhang.png", theme.InvertIcons),
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};
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this.AddChild(iconButton = new IconButton(viewIcons[sceneContext.ViewState.RenderType], theme));
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this.HAnchor = HAnchor.Fit;
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this.VAnchor = VAnchor.Fit;
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UserSettings.Instance.SettingChanged += UserSettings_SettingChanged;
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}
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private void UserSettings_SettingChanged(object sender, StringEventArgs e)
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{
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if (e.Data == UserSettingsKey.defaultRenderSetting)
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{
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iconButton.SetIcon(viewIcons[sceneContext.ViewState.RenderType]);
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}
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}
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private GuiWidget ShowViewOptions(BedConfig sceneContext, ThemeConfig theme)
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{
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var popupMenu = new PopupMenu(ApplicationController.Instance.MenuTheme);
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var siblingList = new List<GuiWidget>();
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popupMenu.CreateBoolMenuItem(
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"Shaded".Localize(),
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viewIcons[RenderTypes.Shaded],
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() => sceneContext.ViewState.RenderType == RenderTypes.Shaded,
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(isChecked) =>
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{
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sceneContext.ViewState.RenderType = RenderTypes.Shaded;
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},
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useRadioStyle: true,
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siblingRadioButtonList: siblingList);
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popupMenu.CreateBoolMenuItem(
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"Outlines".Localize(),
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viewIcons[RenderTypes.Outlines],
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() => sceneContext.ViewState.RenderType == RenderTypes.Outlines,
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(isChecked) =>
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{
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sceneContext.ViewState.RenderType = RenderTypes.Outlines;
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},
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useRadioStyle: true,
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siblingRadioButtonList: siblingList);
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popupMenu.CreateBoolMenuItem(
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"Polygons".Localize(),
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viewIcons[RenderTypes.Polygons],
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() => sceneContext.ViewState.RenderType == RenderTypes.Polygons,
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(isChecked) =>
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{
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sceneContext.ViewState.RenderType = RenderTypes.Polygons;
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},
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useRadioStyle: true,
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siblingRadioButtonList: siblingList);
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popupMenu.CreateBoolMenuItem(
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"Materials".Localize(),
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viewIcons[RenderTypes.Materials],
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() => sceneContext.ViewState.RenderType == RenderTypes.Materials,
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(isChecked) =>
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{
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sceneContext.ViewState.RenderType = RenderTypes.Materials;
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},
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useRadioStyle: true,
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siblingRadioButtonList: siblingList);
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popupMenu.CreateBoolMenuItem(
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"Overhang".Localize(),
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AggContext.StaticData.LoadIcon("view_overhang.png", theme.InvertIcons),
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() => sceneContext.ViewState.RenderType == RenderTypes.Overhang,
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(isChecked) =>
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{
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sceneContext.ViewState.RenderType = RenderTypes.Overhang;
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},
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useRadioStyle: true,
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siblingRadioButtonList: siblingList);
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return popupMenu;
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}
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}
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}
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