2017-06-21 23:26:20 -07:00
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/*
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Copyright (c) 2014, Lars Brubaker
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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The views and conclusions contained in the software and documentation are those
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of the authors and should not be interpreted as representing official policies,
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either expressed or implied, of the FreeBSD Project.
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*/
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using System;
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2017-07-11 08:10:57 -07:00
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using System.Collections.Generic;
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using System.Diagnostics;
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2017-06-21 23:26:20 -07:00
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using MatterHackers.Agg;
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using MatterHackers.Agg.Transform;
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using MatterHackers.Agg.UI;
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using MatterHackers.Agg.VertexSource;
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using MatterHackers.DataConverters3D;
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using MatterHackers.RayTracer;
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using MatterHackers.VectorMath;
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namespace MatterHackers.MeshVisualizer
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{
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[Flags]
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public enum LineArrows { None = 0, Start = 1, End = 2, Both = 3 };
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2018-06-12 10:03:37 -07:00
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public interface IInteractionVolume
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{
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}
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2017-06-21 23:26:20 -07:00
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public class InteractionVolume
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{
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public bool MouseDownOnControl;
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public Matrix4X4 TotalTransform = Matrix4X4.Identity;
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2017-10-26 17:57:17 -07:00
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public string Name { get; set; }
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private bool mouseOver = false;
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public InteractionVolume(IInteractionVolumeContext meshViewerToDrawWith)
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{
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this.InteractionContext = meshViewerToDrawWith;
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}
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public IPrimitive CollisionVolume { get; set; }
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public bool DrawOnTop { get; protected set; }
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public IntersectInfo MouseMoveInfo { get; set; }
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public bool MouseOver
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{
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get
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{
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return mouseOver;
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}
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set
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{
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if (mouseOver != value)
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{
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mouseOver = value;
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Invalidate();
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}
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}
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}
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protected IInteractionVolumeContext InteractionContext { get; }
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protected double SecondsToShowNumberEdit { get; private set; } = 4;
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protected Stopwatch timeSinceMouseUp { get; private set; } = new Stopwatch();
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public IObject3D RootSelection
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{
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get
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{
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var selectedItemRoot = InteractionContext.Scene.SelectedItemRoot;
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var selectedItem = InteractionContext.Scene.SelectedItem;
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return (selectedItemRoot == selectedItem) ? selectedItem : null;
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}
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}
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2017-10-31 11:43:25 -07:00
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public static void DrawMeasureLine(Graphics2D graphics2D, Vector2 lineStart, Vector2 lineEnd, Color color, LineArrows arrows)
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{
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graphics2D.Line(lineStart, lineEnd, Color.Black);
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Vector2 direction = lineEnd - lineStart;
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if (direction.LengthSquared > 0
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&& (arrows.HasFlag(LineArrows.Start) || arrows.HasFlag(LineArrows.End)))
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{
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VertexStorage arrow = new VertexStorage();
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arrow.MoveTo(-3, -5);
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arrow.LineTo(0, 0);
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arrow.LineTo(3, -5);
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if (arrows.HasFlag(LineArrows.End))
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{
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double rotation = Math.Atan2(direction.Y, direction.X);
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IVertexSource correctRotation = new VertexSourceApplyTransform(arrow, Affine.NewRotation(rotation - MathHelper.Tau / 4));
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IVertexSource inPosition = new VertexSourceApplyTransform(correctRotation, Affine.NewTranslation(lineEnd));
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graphics2D.Render(inPosition, Color.Black);
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}
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if (arrows.HasFlag(LineArrows.Start))
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{
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double rotation = Math.Atan2(direction.Y, direction.X) + MathHelper.Tau / 2;
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IVertexSource correctRotation = new VertexSourceApplyTransform(arrow, Affine.NewRotation(rotation - MathHelper.Tau / 4));
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IVertexSource inPosition = new VertexSourceApplyTransform(correctRotation, Affine.NewTranslation(lineStart));
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graphics2D.Render(inPosition, Color.Black);
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}
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}
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}
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public static Vector3 SetBottomControlHeight(AxisAlignedBoundingBox originalSelectedBounds, Vector3 cornerPosition)
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{
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if (originalSelectedBounds.minXYZ.Z < 0)
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{
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if (originalSelectedBounds.maxXYZ.Z < 0)
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{
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cornerPosition.Z = originalSelectedBounds.maxXYZ.Z;
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}
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else
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{
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cornerPosition.Z = 0;
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}
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}
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return cornerPosition;
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}
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public virtual void DrawGlContent(DrawGlContentEventArgs e)
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{
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}
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public void Invalidate()
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{
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InteractionContext.GuiSurface.Invalidate();
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}
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public virtual void CancelOpperation()
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{
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}
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public virtual void OnMouseDown(MouseEvent3DArgs mouseEvent3D)
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{
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if (mouseEvent3D.MouseEvent2D.Button == MouseButtons.Left)
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{
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MouseDownOnControl = true;
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InteractionContext.GuiSurface.Invalidate();
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}
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}
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public virtual void OnMouseMove(MouseEvent3DArgs mouseEvent3D)
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{
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}
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public virtual void OnMouseUp(MouseEvent3DArgs mouseEvent3D)
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{
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MouseDownOnControl = false;
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}
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public virtual void SetPosition(IObject3D selectedItem)
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{
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}
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}
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public interface IInteractionVolumeContext
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{
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InteractionVolume HoveredInteractionVolume { get; }
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InteractionVolume SelectedInteractionVolume { get; }
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InteractiveScene Scene { get; }
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WorldView World { get; }
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GuiWidget GuiSurface { get; }
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2017-07-12 21:36:28 -07:00
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void AddTransformSnapshot(Matrix4X4 originalTransform);
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List<InteractionVolume> InteractionVolumes { get; }
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double SnapGridDistance { get; }
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}
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public class InteractionVolumePlugin
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{
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public virtual InteractionVolume CreateInteractionVolume(IInteractionVolumeContext context)
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{
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return null;
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}
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}
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}
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