2023-03-22 17:43:43 -07:00
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/*
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Copyright (c) 2018, Lars Brubaker, John Lewin
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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The views and conclusions contained in the software and documentation are those
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of the authors and should not be interpreted as representing official policies,
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either expressed or implied, of the FreeBSD Project.
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*/
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using MatterHackers.Agg;
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using MatterHackers.Agg.UI;
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using MatterHackers.DataConverters3D;
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using MatterHackers.MatterControl.PartPreviewWindow;
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using MatterHackers.VectorMath;
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using System.Linq;
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namespace MatterHackers.MatterControl.DesignTools
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{
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public class Object3DUiWindowManager
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{
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public WindowWidget WindowWidget { get; private set; }
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private Object3DControlsLayer controlLayer;
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private IObject3D item;
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public Object3DUiWindowManager()
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{
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}
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2023-03-23 14:03:49 -07:00
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public bool CreateWidgetIfRequired(IObject3D item, Object3DControlsLayer controlLayer, string title)
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{
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if (WindowWidget == null
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|| WindowWidget.Parents<SystemWindow>().Count() == 0)
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{
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if (WindowWidget != null)
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{
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WindowWidget.Close();
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}
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this.controlLayer = controlLayer;
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this.item = item;
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var theme = ApplicationController.Instance.Theme;
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WindowWidget = new WindowWidget(theme, new RectangleDouble(10, 10, 800, 750))
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{
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BackgroundColor = theme.BackgroundColor.WithAlpha(200),
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};
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WindowWidget.AddTitleBar(title, null);
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controlLayer.GuiSurface.AddChild(WindowWidget);
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controlLayer.GuiSurface.AfterDraw += GuiSurface_AfterDraw;
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return true;
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}
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return false;
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2023-03-22 17:43:43 -07:00
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}
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private void GuiSurface_AfterDraw(object sender, DrawEventArgs e)
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{
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if (!controlLayer.Scene.Contains(item))
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{
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WindowWidget.Close();
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if (sender is GuiWidget guiWidget)
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{
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guiWidget.AfterDraw -= GuiSurface_AfterDraw;
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}
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}
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else
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{
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if (controlLayer.Scene.SelectedItem == item)
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{
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WindowWidget.Visible = true;
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}
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else
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{
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WindowWidget.Visible = false;
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}
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}
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}
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public void AddObject3DControls(Object3DControlsLayer object3DControlsLayer)
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{
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throw new System.NotImplementedException();
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}
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public void Close()
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{
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if (WindowWidget != null)
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{
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WindowWidget.Close();
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}
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}
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public AxisAlignedBoundingBox GetEditorWorldspaceAABB(Object3DControlsLayer layer)
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{
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throw new System.NotImplementedException();
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}
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}
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}
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