2019-04-12 16:40:56 -07:00
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/*
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Copyright (c) 2019, John Lewin
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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The views and conclusions contained in the software and documentation are those
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of the authors and should not be interpreted as representing official policies,
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either expressed or implied, of the FreeBSD Project.
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*/
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using MatterHackers.Agg;
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using MatterHackers.Agg.VertexSource;
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namespace MatterHackers.MatterControl.PartPreviewWindow
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{
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public class RoundedRectShape : FlattenCurves
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{
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public RoundedRectShape(RectangleDouble rect, double radius)
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: this (rect, radius, radius, radius, radius)
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{
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}
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public RoundedRectShape(RectangleDouble rect, double topLeftRadius = 0, double topRightRadius = 0, double bottomRightRadius = 0, double bottomLeftRadius = 0)
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: base(BuildShape(rect, topLeftRadius, topRightRadius, bottomRightRadius, bottomLeftRadius))
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{
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}
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private static IVertexSource BuildShape(RectangleDouble rect, double topLeftRadius, double topRightRadius, double bottomRightRadius, double bottomLeftRadius)
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{
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// See https://photos.app.goo.gl/YdTiehf6ih7fSoDA9 for point diagram
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var centerY = rect.YCenter;
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double radius;
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var tabShape2 = new VertexStorage();
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// A -> B
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radius = bottomLeftRadius;
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tabShape2.MoveTo(rect.Left + radius, rect.Bottom);
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if (radius > 0)
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{
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2023-10-30 08:42:28 -07:00
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tabShape2.Curve3(rect.Left, rect.Bottom, rect.Left, rect.Bottom + radius);
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2019-04-12 16:40:56 -07:00
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}
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// C -> D
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radius = topLeftRadius;
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tabShape2.LineTo(rect.Left, rect.Top - radius);
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if (radius > 0)
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{
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2023-10-30 08:42:28 -07:00
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tabShape2.Curve3(rect.Left, rect.Top, rect.Left + radius, rect.Top);
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2019-04-12 16:40:56 -07:00
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}
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// E -> F
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radius = topRightRadius;
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tabShape2.LineTo(rect.Right - radius, rect.Top);
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if (radius > 0)
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{
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tabShape2.Curve3(rect.Right, rect.Top, rect.Right, rect.Top - radius);
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2019-04-12 16:40:56 -07:00
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}
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// G -> H
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radius = bottomRightRadius;
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tabShape2.LineTo(rect.Right, rect.Bottom + radius);
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if (radius > 0)
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{
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2023-10-30 08:42:28 -07:00
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tabShape2.Curve3(rect.Right, rect.Bottom, rect.Right - radius, rect.Bottom);
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2019-04-12 16:40:56 -07:00
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}
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// H -> A
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radius = bottomLeftRadius;
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tabShape2.LineTo(rect.Left - radius, rect.Bottom);
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return new FlattenCurves(tabShape2);
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}
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}
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}
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