2020-11-14 13:35:03 -08:00
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/*
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2020-11-15 17:03:28 -08:00
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Copyright (c) 2019, Lars Brubaker
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2020-11-14 13:35:03 -08:00
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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The views and conclusions contained in the software and documentation are those
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of the authors and should not be interpreted as representing official policies,
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either expressed or implied, of the FreeBSD Project.
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*/
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using System.Collections.Generic;
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using System.Threading.Tasks;
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using MatterControl.Printing;
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using MatterHackers.Agg;
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using MatterHackers.DataConverters3D;
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using MatterHackers.Localizations;
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using MatterHackers.MatterControl.PartPreviewWindow;
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using MatterHackers.PolygonMesh;
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using MatterHackers.VectorMath;
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namespace MatterHackers.MatterControl.DesignTools
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{
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public class SetTemperatureObject3D : Object3D, IObject3DControlsProvider, IGCodeTransformer
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{
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private bool hasBeenReached;
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private double accumulatedLayerHeight;
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public SetTemperatureObject3D()
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{
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Name = "Set Temperature".Localize();
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Color = new Color(.11, .98, .26, .2);
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Mesh = PlatonicSolids.CreateCube(40, 40, 0.2);
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}
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public static async Task<SetTemperatureObject3D> Create()
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{
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var item = new SetTemperatureObject3D();
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await item.Rebuild();
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return item;
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}
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public double Temperature { get; set; } = 210;
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public override bool Persistable => false;
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public void AddObject3DControls(Object3DControlsLayer object3DControlsLayer)
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{
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object3DControlsLayer.AddControls(ControlTypes.MoveInZ | ControlTypes.Shadow | ControlTypes.ScaleMatrixXY);
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}
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public override async void OnInvalidate(InvalidateArgs invalidateType)
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{
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if (invalidateType.InvalidateType.HasFlag(InvalidateType.Properties)
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&& invalidateType.Source == this)
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{
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await Rebuild();
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}
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else
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{
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base.OnInvalidate(invalidateType);
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}
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}
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public override Task Rebuild()
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{
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this.DebugDepth("Rebuild");
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bool valuesChanged = false;
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2020-11-14 13:35:03 -08:00
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using (RebuildLock())
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{
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Temperature = agg_basics.Clamp(Temperature, 140, 400, ref valuesChanged);
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2020-11-14 13:35:03 -08:00
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using (new CenterAndHeightMaintainer(this))
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{
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}
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}
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2020-11-15 17:03:28 -08:00
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if (valuesChanged)
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{
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Invalidate(InvalidateType.DisplayValues);
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}
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2020-11-14 13:35:03 -08:00
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Parent?.Invalidate(new InvalidateArgs(this, InvalidateType.Mesh));
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return Task.CompletedTask;
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}
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public IEnumerable<string> ProcessCGcode(string lineToWrite, PrinterConfig printer)
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{
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if (!hasBeenReached
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&& lineToWrite.StartsWith("; LAYER_HEIGHT:"))
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{
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double layerHeight = 0;
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if (GCodeFile.GetFirstNumberAfter("; LAYER_HEIGHT", lineToWrite, ref layerHeight, out _, stopCheckingString: ":"))
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{
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accumulatedLayerHeight += layerHeight;
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var worldPosition = default(Vector3);
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worldPosition = worldPosition.Transform(this.WorldMatrix());
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if (accumulatedLayerHeight > worldPosition.Z)
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{
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hasBeenReached = true;
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yield return $"M104 S{Temperature} ; Change Layer Temperature";
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}
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}
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}
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}
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public void Reset()
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{
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hasBeenReached = false;
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accumulatedLayerHeight = 0;
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}
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}
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}
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