137 lines
4.2 KiB
C#
137 lines
4.2 KiB
C#
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/*
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Copyright (c) 2018, Lars Brubaker, John Lewin
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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The views and conclusions contained in the software and documentation are those
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of the authors and should not be interpreted as representing official policies,
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either expressed or implied, of the FreeBSD Project.
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*/
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using MatterHackers.Agg.UI;
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using MatterHackers.MatterControl;
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namespace MatterControlLib.SetupWizard
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{
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public class ProductTour
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{
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private SystemWindow topWindow;
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private int nextLocationIndex = 0;
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public ProductTour(SystemWindow topWindow)
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{
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this.topWindow = topWindow;
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}
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public static void StartTour()
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{
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var topWindow = ApplicationController.Instance.MainView.TopmostParent();
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ShowLocation(topWindow, new ProductTour(topWindow as SystemWindow), 0);
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}
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public void ShowNext()
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{
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nextLocationIndex += 1;
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ShowLocation(topWindow, this, nextLocationIndex);
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}
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public void ShowPrevious()
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{
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nextLocationIndex -= 1;
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ShowLocation(topWindow, this, nextLocationIndex);
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}
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public int Count { get; }
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public int ActiveIndex { get; }
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public TourLocation ActiveItem { get; }
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private static async void ShowLocation(GuiWidget window, ProductTour productTour, int locationIndex, int direction = 1)
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{
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var tourLocations = await ApplicationController.Instance.LoadProductTour();
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if (locationIndex >= tourLocations.Count)
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{
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locationIndex -= tourLocations.Count;
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}
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// Find the widget on screen to show
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GuiWidget GetLocationWidget(ref int findLocationIndex, out int displayIndex2, out int displayCount2)
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{
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displayIndex2 = 0;
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displayCount2 = 0;
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int checkLocation = 0;
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GuiWidget tourLocationWidget = null;
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while (checkLocation < tourLocations.Count)
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{
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var foundChildren = window.FindDescendants(tourLocations[checkLocation].WidgetName);
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GuiWidget foundLocation = null;
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foreach (var widgetAndPosition in foundChildren)
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{
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if (widgetAndPosition.widget.ActuallyVisibleOnScreen())
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{
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foundLocation = widgetAndPosition.widget;
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// we have found a target that is visible on screen, count it up
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displayCount2++;
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break;
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}
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}
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checkLocation++;
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// if we have not found the target yet
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if (checkLocation >= findLocationIndex
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&& tourLocationWidget == null)
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{
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tourLocationWidget = foundLocation;
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// set the index to the count when we found the widget we want
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displayIndex2 = displayCount2 - 1;
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findLocationIndex = (checkLocation < tourLocations.Count) ? checkLocation : 0;
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}
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}
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return tourLocationWidget;
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}
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int displayIndex;
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int displayCount;
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GuiWidget targetWidget = GetLocationWidget(ref locationIndex, out displayIndex, out displayCount);
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if (targetWidget != null)
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{
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var tourOverlay = new TourOverlay(
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window,
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productTour,
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targetWidget,
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tourLocations[locationIndex].Description,
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ApplicationController.Instance.Theme,
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locationIndex + 1,
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displayIndex,
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displayCount);
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window.AddChild(tourOverlay);
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}
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}
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}
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}
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