mattercontrol/CustomWidgets/DataViewGraph.cs

163 lines
3 KiB
C#
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using System;
using System.Collections.Generic;
using MatterHackers.Agg;
using MatterHackers.Agg.UI;
using MatterHackers.Agg.VertexSource;
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namespace MatterHackers.MatterControl.CustomWidgets
{
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public class DataViewGraph : GuiWidget
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{
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private HistoryData dataHistoryArray;
private RGBA_Floats LineColor = RGBA_Floats.Black;
public DataViewGraph()
{
dataHistoryArray = new HistoryData(10);
DoubleBuffer = true;
}
public override RectangleDouble LocalBounds
{
get => base.LocalBounds; set
{
dataHistoryArray = new HistoryData(Math.Min(1000, Math.Max(1, (int)(value.Width))));
base.LocalBounds = value;
}
}
public bool DynamiclyScaleRange { get; set; } = true;
public double MaxValue { get; set; } = double.MinValue;
public double MinValue { get; set; } = double.MaxValue;
public void AddData(double NewData)
{
if (DynamiclyScaleRange)
{
MaxValue = System.Math.Max(MaxValue, NewData);
MinValue = System.Math.Min(MinValue, NewData);
}
dataHistoryArray.Add(NewData);
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Invalidate();
}
public double GetAverageValue()
{
return dataHistoryArray.GetAverageValue();
}
public override void OnDraw(Graphics2D graphics2D)
{
var linesToDrawStorage = new PathStorage();
double Range = (MaxValue - MinValue);
for (int i = 0; i < Width - 1; i++)
{
if (i == 0)
{
linesToDrawStorage.MoveTo(i + Width - dataHistoryArray.Count, ((dataHistoryArray.GetItem(i) - MinValue) * Height / Range));
}
else
{
linesToDrawStorage.LineTo(i + Width - dataHistoryArray.Count, ((dataHistoryArray.GetItem(i) - MinValue) * Height / Range));
}
}
graphics2D.Render(new Stroke(linesToDrawStorage), LineColor);
base.OnDraw(graphics2D);
}
public void Reset()
{
dataHistoryArray.Reset();
}
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internal class HistoryData
{
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internal double currentDataSum;
private int capacity;
private List<double> data;
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internal HistoryData(int capacity)
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{
this.capacity = capacity;
data = new List<double>();
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Reset();
}
public int Count
{
get
{
return data.Count;
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}
}
internal void Add(double Value)
{
if (data.Count == capacity)
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{
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currentDataSum -= data[0];
data.RemoveAt(0);
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}
data.Add(Value);
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currentDataSum += Value;
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}
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internal double GetAverageValue()
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{
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return currentDataSum / data.Count;
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}
internal double GetItem(int ItemIndex)
{
if (ItemIndex < data.Count)
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{
return data[ItemIndex];
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}
else
{
return 0;
}
}
internal double GetMaxValue()
{
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double Max = -double.MinValue;
for (int i = 0; i < data.Count; i++)
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{
if (data[i] > Max)
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{
Max = data[i];
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}
}
return Max;
}
internal double GetMinValue()
{
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double Min = double.MaxValue;
for (int i = 0; i < data.Count; i++)
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{
if (data[i] < Min)
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{
Min = data[i];
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}
}
return Min;
}
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internal void Reset()
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{
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currentDataSum = 0;
data.Clear();
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}
};
};
}