2018-11-13 18:43:27 -08:00
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/*
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Copyright (c) 2018, Lars Brubaker, John Lewin
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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The views and conclusions contained in the software and documentation are those
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of the authors and should not be interpreted as representing official policies,
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either expressed or implied, of the FreeBSD Project.
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*/
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using System;
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2019-05-18 22:06:06 -07:00
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using MatterHackers.DataConverters3D;
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using MatterHackers.RenderOpenGl;
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2018-11-13 18:43:27 -08:00
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namespace MatterHackers.MatterControl
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{
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public class SceneContextViewState
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{
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2019-05-18 22:06:06 -07:00
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private readonly ISceneContext sceneContext;
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2018-11-13 18:43:27 -08:00
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private RenderTypes renderType = RenderTypes.Outlines;
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2019-02-01 16:12:12 -08:00
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public SceneContextViewState(ISceneContext sceneContext)
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2018-11-13 18:43:27 -08:00
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{
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this.sceneContext = sceneContext;
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// Make sure the render mode is set correctly
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string renderTypeString = UserSettings.Instance.get(UserSettingsKey.defaultRenderSetting);
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if (renderTypeString == null)
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{
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renderTypeString = "Outlines";
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UserSettings.Instance.set(UserSettingsKey.defaultRenderSetting, renderTypeString);
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}
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if (Enum.TryParse(renderTypeString, out renderType))
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{
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this.RenderType = renderType;
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}
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}
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public bool ModelView { get; set; } = true;
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public RenderTypes RenderType
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{
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get => this.ModelView ? renderType : RenderTypes.Shaded;
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set
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{
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if (renderType != value)
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{
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renderType = value;
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// Persist value
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UserSettings.Instance.set(UserSettingsKey.defaultRenderSetting, renderType.ToString());
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foreach (var renderTransfrom in sceneContext.Scene.VisibleMeshes())
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{
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renderTransfrom.Mesh.MarkAsChanged();
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}
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}
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}
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}
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public double SceneTreeRatio
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{
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get
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{
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if (double.TryParse(UserSettings.Instance.get(UserSettingsKey.SceneTreeRatio), out double treeRatio))
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{
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return treeRatio;
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}
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return .75;
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}
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2018-11-13 18:43:27 -08:00
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set
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{
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UserSettings.Instance.set(UserSettingsKey.SceneTreeRatio, value.ToString());
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}
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}
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public double SelectedObjectEditorHeight
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{
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get
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{
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if (double.TryParse(UserSettings.Instance.get(UserSettingsKey.SelectedObjectEditorHeight), out double controlHeight))
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{
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return Math.Max(controlHeight, 35);
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}
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return 120;
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}
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2019-05-18 22:06:06 -07:00
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2018-11-13 18:43:27 -08:00
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set
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{
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var minimumValue = Math.Max(value, 35);
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UserSettings.Instance.set(UserSettingsKey.SelectedObjectEditorHeight, minimumValue.ToString());
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}
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}
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}
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}
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