Replace Validator's in-progress icon with Gtk.Entry's progres meter
Using the icon never worked prroperly, and wasn't even animated, so use the entry's active progress state instead.
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760ddcd25d
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1 changed files with 38 additions and 1 deletions
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@ -104,6 +104,9 @@ public class Components.Validator : GLib.Object {
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private Geary.TimeoutManager ui_update_timer;
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private Geary.TimeoutManager pulse_timer;
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bool did_pulse = false;
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/** Fired when the validation state changes. */
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public signal void state_changed(Trigger reason, Validity prev_state);
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@ -125,6 +128,11 @@ public class Components.Validator : GLib.Object {
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2, on_update_ui
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);
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this.pulse_timer = new Geary.TimeoutManager.milliseconds(
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200, on_pulse
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);
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this.pulse_timer.repetition = FOREVER;
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this.indeterminate_state = {
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target.get_icon_name(ICON_POS),
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target.get_icon_tooltip_text(ICON_POS)
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@ -133,7 +141,10 @@ public class Components.Validator : GLib.Object {
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target.get_icon_name(ICON_POS),
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target.get_icon_tooltip_text(ICON_POS)
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};
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this.in_progress_state = { "process-working-symbolic", null};
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this.in_progress_state = {
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target.get_icon_name(ICON_POS),
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null
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};
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this.empty_state = { "dialog-warning-symbolic", null };
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this.invalid_state = { "dialog-error-symbolic", null };
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@ -148,6 +159,7 @@ public class Components.Validator : GLib.Object {
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this.target.changed.disconnect(on_changed);
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this.target.activate.disconnect(on_activate);
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this.ui_update_timer.reset();
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this.pulse_timer.reset();
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}
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/**
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@ -233,6 +245,8 @@ public class Components.Validator : GLib.Object {
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focus_lost();
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break;
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}
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} else if (!this.pulse_timer.is_running) {
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this.pulse_timer.start();
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}
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}
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@ -257,6 +271,7 @@ public class Components.Validator : GLib.Object {
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style.remove_class(Gtk.STYLE_CLASS_WARNING);
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UiState ui = { null, null };
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bool in_progress = false;
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switch (state) {
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case Validity.INDETERMINATE:
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ui = this.indeterminate_state;
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@ -267,6 +282,7 @@ public class Components.Validator : GLib.Object {
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break;
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case Validity.IN_PROGRESS:
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in_progress = true;
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ui = this.in_progress_state;
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break;
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@ -281,6 +297,22 @@ public class Components.Validator : GLib.Object {
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break;
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}
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if (in_progress) {
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if (!this.pulse_timer.is_running) {
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this.pulse_timer.start();
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}
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} else {
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this.pulse_timer.reset();
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// If a pulse hasn't been performed (and hence the
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// progress bar is not visible), setting the fraction here
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// to reset it will actually cause the progress bar to
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// become visible. So only reset if needed.
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if (this.did_pulse) {
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this.target.progress_fraction = 0.0;
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this.did_pulse = false;
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}
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}
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this.target.set_icon_from_icon_name(ICON_POS, ui.icon_name);
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this.target.set_icon_tooltip_text(
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ICON_POS,
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@ -303,6 +335,11 @@ public class Components.Validator : GLib.Object {
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update_ui(this.state);
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}
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private void on_pulse() {
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this.target.progress_pulse();
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this.did_pulse = true;
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}
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private void on_changed() {
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this.target_changed = true;
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validate_entry(Trigger.CHANGED);
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