PropertyCommand: check for null before calling printf
On FreeBSD, this would crash in vasprintf_l, because you're not supposed to printf(NULL, ...).
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3000334955
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0b62f6eefd
1 changed files with 12 additions and 4 deletions
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@ -193,10 +193,18 @@ public class Application.PropertyCommand<T> : Application.Command {
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this.object.get(this.property_name, ref this.old_value);
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this.undo_label = undo_label.printf(this.old_value);
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this.redo_label = redo_label.printf(this.new_value);
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this.executed_label = executed_label.printf(this.new_value);
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this.undone_label = undone_label.printf(this.old_value);
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if (undo_label != null) {
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this.undo_label = undo_label.printf(this.old_value);
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}
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if (redo_label != null) {
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this.redo_label = redo_label.printf(this.new_value);
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}
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if (executed_label != null) {
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this.executed_label = executed_label.printf(this.new_value);
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}
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if (undone_label != null) {
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this.undone_label = undone_label.printf(this.old_value);
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}
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}
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public async override void execute(GLib.Cancellable? cancellable) {
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