#ifndef LAYOUTS_H #define LAYOUTS_H #include "lvgl/lvgl.h" typedef enum { LAYOUT_ENGLISH_US = 0, LAYOUT_FRENCH = 1, LAYOUT_SPANISH = 2, LAYOUT_GERMAN = 3 } layout_t; #define NUM_LAYOUTS 4 char *get_layout_names(void); void apply_layout(lv_obj_t *keyboard, layout_t layout); #endif /* LAYOUTS_H */