Read event before trying to access it

This commit is contained in:
Johannes Marbach 2021-09-20 19:46:31 +02:00
parent d7e2c996f2
commit eaa77c1d2e

View file

@ -189,11 +189,11 @@ void libinput_multi_read(lv_indev_drv_t * indev_drv, lv_indev_data_t * data)
switch (type) {
case LIBINPUT_EVENT_TOUCH_MOTION:
case LIBINPUT_EVENT_TOUCH_DOWN: {
touch_event = libinput_event_get_touch_event(event);
lv_coord_t y = libinput_event_touch_get_y_transformed(touch_event, full_display_height);
if (y < display_y_offset) {
break; /* ignore touches that are out of bounds */
}
touch_event = libinput_event_get_touch_event(event);
most_recent_touch_point.x = libinput_event_touch_get_x_transformed(touch_event, LV_HOR_RES);
most_recent_touch_point.y = y;
state->button = LV_INDEV_STATE_PR;