Add autohide config option
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parent
01fe6dd7bb
commit
5c3ad9bf9a
4 changed files with 12 additions and 5 deletions
10
config.c
10
config.c
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@ -100,8 +100,8 @@ static int parsing_handler(void* user_data, const char* section, const char* key
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}
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}
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} else if (strcmp(section, "keyboard") == 0) {
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if (strcmp(key, "popovers") == 0) {
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if (parse_bool(value, &(opts->keyboard.popovers))) {
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if (strcmp(key, "autohide") == 0) {
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if (parse_bool(value, &(opts->keyboard.autohide))) {
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return 1;
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}
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} else if (strcmp(key, "layout") == 0) {
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@ -110,7 +110,11 @@ static int parsing_handler(void* user_data, const char* section, const char* key
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opts->keyboard.layout_id = id;
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return 1;
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}
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};
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} else if (strcmp(key, "popovers") == 0) {
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if (parse_bool(value, &(opts->keyboard.popovers))) {
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return 1;
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}
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}
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}
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ul_log(UL_LOG_LEVEL_ERROR, "Ignoring invalid config value \"%s\" for key \"%s\" in section \"%s\"", value, key, section);
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2
config.h
2
config.h
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@ -45,6 +45,8 @@ typedef struct {
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* Options related to the keyboard
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*/
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typedef struct {
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/* If true, hide the keyboard on launch when a hardware keyboard is connected */
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bool autohide;
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/* Keyboard layout */
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sq2lv_layout_id_t layout_id;
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/* If true, display key popovers on press */
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2
main.c
2
main.c
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@ -329,7 +329,7 @@ int main(int argc, char *argv[]) {
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ul_indev_set_up_mouse_cursor();
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/* Hide the on-screen keyboard by default if a physical keyboard is connected */
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if (ul_indev_is_keyboard_connected()) {
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if (conf_opts.keyboard.autohide && ul_indev_is_keyboard_connected()) {
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is_keyboard_hidden = true;
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}
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@ -5,5 +5,6 @@ animations=true
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obscured=true
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[keyboard]
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popovers=true
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autohide=true
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layout=de
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popovers=true
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