buffybox/layouts.h

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#ifndef LAYOUTS_H
#define LAYOUTS_H
#include "lvgl/lvgl.h"
typedef enum {
LAYOUT_ENGLISH_US = 0,
LAYOUT_GERMAN = 1
} layout_t;
#define NUM_LAYOUTS 2
char *get_layout_names(void);
void apply_layout(lv_obj_t *keyboard, layout_t layout);
#endif /* LAYOUTS_H */