Unl0kr is an [osk-sdl] clone written in [LVGL] and rendering directly to the Linux framebuffer. As a result, it doesn't depend on GPU hardware acceleration.
We are en route to v1 which aims at providing a useable, visually pleasant application including [osk-sdl]'s most essential features. For details about the current status, see the [v1 milestone]. You may also browse the full list of [open issues] to get an idea of what's planned beyond v1.
A man page is planned to be added with #6. For the time being, you can get an overview of available command line options by running unl0kr with the `-h` or `--help` argument.
When pulling changes from the remote later, either use `git pull --recurse-submodules` or manually run `git submodule update` as needed after pulling.
Once you have the sources, you can build the app and run it in a VT. Unless your user account has special privileges, `sudo` will be needed to access input device files.
> Using C without Valgrind is like skydiving without a parachute.
To be able to use Valgrind, add `default_options: ['optimization=g']` in the `project` section of `meson.build` and rebuild. Afterwards you can run the application with Valgrind's leaks check enabled via
The active backend can be selected via the `general.backend` option in the configuration file.
Note that if [libdrm] is installed, the DRM backend will be compiled in automatically. It's possible to prevent this behaviour by passing the `with-drm` option to meson.
In order to work with [LVGL], fonts need to be converted to bitmaps, stored as C arrays. Unl0kr currently uses a combination of the [OpenSans] font for text and the [FontAwesome] font for pictograms. For both fonts only limited character ranges are included to reduce the binary size. To (re)generate the C file containing the combined font, run the following command
- Standard `LV_SYMBOL_*` glyphs (`0xF001,0xF008,0xF00B,0xF00C,0xF00D,0xF011,0xF013,0xF015,0xF019,0xF01C,0xF021,0xF026,0xF027,0xF028,0xF03E,0xF0E0,0xF304,0xF043,0xF048,0xF04B,0xF04C,0xF04D,0xF051,0xF052,0xF053,0xF054,0xF067,0xF068,0xF06E,0xF070,0xF071,0xF074,0xF077,0xF078,0xF079,0xF07B,0xF093,0xF095,0xF0C4,0xF0C5,0xF0C7,0xF0C9,0xF0E7,0xF0EA,0xF0F3,0xF11C,0xF124,0xF158,0xF1EB,0xF240,0xF241,0xF242,0xF243,0xF244,0xF287,0xF293,0xF2ED,0xF55A,0xF7C2,0xF8A2`)
Unl0kr uses [squeekboard layouts] converted to C via [squeek2lvgl]. To regenerate the layouts, ensure that you have pipenv installed (e.g. via `pip install --user pipenv`) and then run
where `_build/unl0kr` is the location of the unl0kr binary. Note that you may have to adapt some of the settings inside the script depending on the device you're using to generate the screenshots.
Unl0kr is licensed under the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.